Category Archives: META
Rearranging my Second Life
To follow up on this post finally… I’ve had this home for a bit. Well, since the first moments that SecondLife began offering them to premium members. However, I never really used it. Why? There are several reasons, the primary … Continue reading →
Fodder II
Or is it Cosmoscope III? Pfft! Wonders if the research proposal could be facilitated by simple cut and paste from this blog, doh! Also wonder if this qualifies as part of my penchant for verbalizing things before I’m ready and screwing … Continue reading →
Ineffability of Insight III
Schooler & Melcher[1995]. Ineffability of Insight, pp 97-133 in The Creative Cognitive Approach, Smith et al - Editors A Comparison of Insight and Analytic Problem Solving Protocols Note here mostly because this is when I had the thought – There is something notable … Continue reading →
Fodder
Email not [yet] sent. Worth keeping around though. My artwork itself is a form of journalling as I make work in the attempt to document and delineate the ‘structure’ in the phenomenology of creating. I was interested in verbal overshadowing because … Continue reading →
Ineffability of Insight II
Schooler & Melcher[1995]. Ineffability of Insight, pp 97-133 in The Creative Cognitive Approach, Smith et al - Editors Reconceptualizing Insight Constructs Using Current Theories of Cognition Restructuring p104: “..insight solutions may require shifting to a new problem space (Ohlsson 1984) Mechanisms: memory search … Continue reading →
Ineffability of Insight
Schooler & Melcher[1995]. Ineffability of Insight, pp 97-133 in The Creative Cognitive Approach, Smith et al - Editors Intro-Yay! p98: “If insight represents only a small portion of the full creative process, it nevertheless constitutes one of the major sources of ineffability with which discussions … Continue reading →
Nature of Insight II
The Nature of Insight, Sternberg & Davidson, Editors © 1996 The MIT Press | Epilogue – Schooler et al. How Impasses are Overcome – there seem to be a lot of ways to resolve being stuck Improving Solving Recognition Deemphasizing Problem Elements Forgetting … Continue reading →
“This will feel a little weird”
at Zero Point The quote above is what Morpheus says to Neo before he inserts The Construct interface plug into Neo’s brain. This is going to take some doing… There are so many levels of conceptual design that need to be addressed … Continue reading →
Cosmoscope
From Chalmers’ Locke Lectures, Oxford 2010: P: microphysical/macrophysical truths in (final plus classical) physical vocabulary. Q: phenomenal truths (optional: secondary quality truths, intentional truths). T: a that’s-all truth I: indexical truths PQTI: P, Q, T, I plus laws/counterfactuals in PQTI … Continue reading →
The VR Thing
To pick up from here: What’s the importance of the VR, specifically Second Life? Is it just that it’s more practical than creating big ass sculpture in real life?1 There’s About the Xhyra Graf. It is what I came up … Continue reading →